Dungeon maps – this type of map is much smaller in scale than the region map and focuses on the layout of a specific area, usually a dungeon or a building, that the players will be exploring. Visuals on the map itself can help fuel a mental picture of the heroic tales the dice are telling, and make keeping track of environmental hazards and hurdles easier. The battle map solves this, allowing the players to see themselves, visible enemies, and measure the distance in between themselves whilst waiting for their turn to come up.
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